- taydocTHÀNH VIÊN 15
- Tổng số bài gửi : 50
Thanks! : 1
Join date : 08/09/2009
Vray Advanced 1.5 SP3 3Ds MAX 2010 32bit
22/10/2009, 4:19 am
Vray Advanced 1.5 SP3 3Ds MAX 2010 32bit
Now includes several new features such as VRayIES photometric light,
VRaySimbiontMtl material for direct rendering of DarkTree materials,
VRayShadowMap shadow generator for standard light for reduction of
flickering of VRayFur, the VRay_ExtraTex render element for generating
ambient occlusion passes and UVW channel passes.
New features:
* Compatibility with 3ds Max 2009 and 3ds Max Design 2009
* Support for animated deforming meshes to .vrmesh files and the VRayProxy object
* Support for Lighting Analysis Overlay render effect in 3ds Max 2009
* VRayIES light
* VRaySimbiontMtl material (allows rendering of DarkTree materials directly by V-Ray)
* Rectangle VRayLights can be mapped with a texture map, similar to dome lights
* VRayShadowMap shadow generator for standard lights (useful for
reducing flickering of VRayFur in animations; works with all V-Ray
geometry objects like proxies, fur etc.)
* VRay_Illuminance render element
* VRay_SelfIlluminationMap texture baking element
* VRay_BumpNormals render element and VRayBumpNormalsMap bake render element to extract bump-mapped normals
* VRay_ExtraTex render element to store the result from the calculation
of any extra texture map on shaded surfaces without the need to
actually apply the map in their materials (can be used with VRayDirt
for AO pass, or with Vertex Color map for UVW channels pass, or with
Falloff map for custom z-depth pass or top/bottom etc)
* VRay_SampleRate render element to show the image sampling rate into a separate element
* The installation includes MAX.vray Defaults profile for 3ds Max
The V-Ray 1.5 Service Pack 2 is compatible with Autodesk 3ds Max 2009 and Autodesk 3ds Max Design 2009
The update also includes several new features, for example VRayIES
photometric light; VRaySimbiontMtl material for direct rendering of
DarkTree materials; VRayShadowMap shadow generator for standard light
for reduction of flickering of VRayFur; the VRay_ExtraTex render
element for generating ambient occlusion passes, UVW channel passes etc.
There are many modifications and improvements of existing features. The
complete list with all details can be found in the changelog file, part
of the installation and customers can be also referred to the
information provided in the V-Ray help index.
V-Ray 1.5 Service Pack 3 is compatible with Autodesk 3ds Max
6.xx/7.xx/8.xx/9.xx/2008/2009 as well as Autodesk 3ds Max Design 2009
Key new features
New features included:
- VRayFastSSS2 sub-surface scattering material
- Linear Workflow
- Mesh-based lights
- V-Ray light material as direct light
- V-Ray Fog environmental effect
- Vector Displacement
- Import Proxy as mesh
- Support for Max Arch & Design materials
- Region Rendering directly in VFB
Hỗ trợ Render các file vẽ 3D dùng cho 3D mã 2010 32Bit
http://up4vn.com/f=eryvyj5g3
pass: softvnn.com
Now includes several new features such as VRayIES photometric light,
VRaySimbiontMtl material for direct rendering of DarkTree materials,
VRayShadowMap shadow generator for standard light for reduction of
flickering of VRayFur, the VRay_ExtraTex render element for generating
ambient occlusion passes and UVW channel passes.
New features:
* Compatibility with 3ds Max 2009 and 3ds Max Design 2009
* Support for animated deforming meshes to .vrmesh files and the VRayProxy object
* Support for Lighting Analysis Overlay render effect in 3ds Max 2009
* VRayIES light
* VRaySimbiontMtl material (allows rendering of DarkTree materials directly by V-Ray)
* Rectangle VRayLights can be mapped with a texture map, similar to dome lights
* VRayShadowMap shadow generator for standard lights (useful for
reducing flickering of VRayFur in animations; works with all V-Ray
geometry objects like proxies, fur etc.)
* VRay_Illuminance render element
* VRay_SelfIlluminationMap texture baking element
* VRay_BumpNormals render element and VRayBumpNormalsMap bake render element to extract bump-mapped normals
* VRay_ExtraTex render element to store the result from the calculation
of any extra texture map on shaded surfaces without the need to
actually apply the map in their materials (can be used with VRayDirt
for AO pass, or with Vertex Color map for UVW channels pass, or with
Falloff map for custom z-depth pass or top/bottom etc)
* VRay_SampleRate render element to show the image sampling rate into a separate element
* The installation includes MAX.vray Defaults profile for 3ds Max
The V-Ray 1.5 Service Pack 2 is compatible with Autodesk 3ds Max 2009 and Autodesk 3ds Max Design 2009
The update also includes several new features, for example VRayIES
photometric light; VRaySimbiontMtl material for direct rendering of
DarkTree materials; VRayShadowMap shadow generator for standard light
for reduction of flickering of VRayFur; the VRay_ExtraTex render
element for generating ambient occlusion passes, UVW channel passes etc.
There are many modifications and improvements of existing features. The
complete list with all details can be found in the changelog file, part
of the installation and customers can be also referred to the
information provided in the V-Ray help index.
Click this bar to view the full image. |
V-Ray 1.5 Service Pack 3 is compatible with Autodesk 3ds Max
6.xx/7.xx/8.xx/9.xx/2008/2009 as well as Autodesk 3ds Max Design 2009
Key new features
New features included:
- VRayFastSSS2 sub-surface scattering material
- Linear Workflow
- Mesh-based lights
- V-Ray light material as direct light
- V-Ray Fog environmental effect
- Vector Displacement
- Import Proxy as mesh
- Support for Max Arch & Design materials
- Region Rendering directly in VFB
Hỗ trợ Render các file vẽ 3D dùng cho 3D mã 2010 32Bit
http://up4vn.com/f=eryvyj5g3
pass: softvnn.com
- taydocTHÀNH VIÊN 15
- Tổng số bài gửi : 50
Thanks! : 1
Join date : 08/09/2009
Re: Vray Advanced 1.5 SP3 3Ds MAX 2010 32bit
22/10/2009, 4:20 am
- buitienphatTHÀNH VIÊN 5
- Giới tính : Tổng số bài gửi : 6
Thanks! : 0
Join date : 15/09/2009
Re: Vray Advanced 1.5 SP3 3Ds MAX 2010 32bit
10/11/2009, 12:30 am
troi oi toan tieng anh ko ah
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